We are constantly striving to make our library the best there is, and the Spitfire team is constantly working away tweaking scripts, and updating content. Indeed we have an enormous queue of content already recorded at the hall awaiting editing and implementation. But, as working composers too we also hate the full time job that can be updating and upgrading the software we already have and the disruption that this can cause…. “It was working yesterday, updated it, and now it’s broken”. We’ve all been there. This is why we offer only essential or “meaningful” updates here at Spitfire. We also pride ourselves on being a company that listens, which is why we have a policy of releasing whilst still in production. This is so we can take onboard people’s ideas and requests whilst there’s still a production pot to draw from.
99% of the feedback we get is overwhelmingly positive and people are using these libraries on major games, films, TV shows and record releases. We have well over a thousand customers but Spitfire still try and provide everyone with fast, friendly and personal responses.
We do however not make any bones about the fact that there are three of us, and we are all working composers. This along with the fact that competitors products are many many times the price of our own commercial efforts.
We like Albion and Percussion and the rest of our commercial library at the price point it is at, and it is sometimes tempting to have a larger team of programmers so we can issue more frequent updates, but we realise we can’t do both. We chose to remain a small friendly company, and to publicly state that we don’t do regular small updates, as we as composers find them annoying to keep up with.
Rest assured that the announced updates will appear as promised (around the start of the new year) and if we are to keep Spitfire in business, we do also need to work on a few new products, I hope that is obvious as with any company!
In the meantime, keep those requests coming in!
Best.
Christian.